World Conquest: the classic game of world domination, one against five
Forty-two territories grouped from Natural Earth's public-domain outlines, the classic eighty-three links, exact dice odds, escalating card sets, and five bots that play every seeded game through to a winner.
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# The game is a static bundle. It is built here and served by nginx, in its own
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# container - it shares nothing with the rest of the site but the domain.
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#
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# It talks to no service at all. There is no score to post: a game against
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# five bots is won or lost, and a leaderboard of how many rounds it took would
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# mostly measure the dice.
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FROM node:26-alpine AS build
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WORKDIR /app
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COPY package.json package-lock.json ./
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RUN npm ci
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COPY tsconfig*.json vite.config.ts index.html ./
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COPY public ./public
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COPY src ./src
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# Must match where the host proxies it, or the asset URLs will be wrong.
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ARG BASE_PATH=/conquest/
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ENV BASE_PATH=${BASE_PATH}
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RUN npm run build
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FROM nginx:alpine
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COPY web/nginx.conf /etc/nginx/conf.d/default.conf
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COPY --from=build /app/dist /usr/share/nginx/html
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EXPOSE 8080
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HEALTHCHECK --interval=30s --timeout=3s --retries=3 \
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CMD wget -qO- http://127.0.0.1:8080/healthz >/dev/null || exit 1
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