Files
lemonade/src/components/BriefingScreen.tsx
T
jcoffey-dev 6db47b338e Explain every condition, and write the whole script in our own voice
The instructions only ever covered the weather. They are now four pages:
what you decide, how signs and spoilage work, what the sky does, and
what the street does - the fair and the rival included, with each
condition named and what it does to your day spelled out.

Every passage that was reproduced from the original has been rewritten:
the welcome, the ledger heading, the thunderstorm, the road works, the
heat wave, the bankruptcy line and the cost announcements. A project
released under copyleft has no business licensing words it did not
write, and now it does not have to. NOTICE.md records what changed and
why, and narrows the borrowed material to the town's name and the
ledger's labels - neither of which is a copyright question.

Shortening the ledger heading also fixes the pill that was wrapping to
two lines in the remaster.

Checked in both skins: all four pages fit the tube at full size, with
room to spare.
2026-09-08 16:23:05 -07:00

66 lines
2.0 KiB
TypeScript

import { WEATHER, costMessage } from '../game/constants'
import { streetBusyness } from '../game/engine'
import type { DayConditions } from '../game/types'
import { Btn, Line } from './Crt'
import { Scene } from './Scene'
export function BriefingScreen({
conditions,
onContinue,
}: {
conditions: DayConditions
onContinue: () => void
}) {
const cost = costMessage(conditions.day)
return (
<div className="stack">
<Line className="center inv-line">DAY {conditions.day} IN LEMONSVILLE</Line>
<Scene conditions={{ ...conditions, storm: false }} traffic={streetBusyness(conditions)} />
<Line className="center accent">
WEATHER REPORT: {WEATHER[conditions.weather].label}
</Line>
<Line />
{cost?.map((t, i) => (
<Line key={i}>{t}</Line>
))}
{conditions.heatWave && (
<>
<Line />
<Line className="warn">A HEAT WAVE HAS SETTLED OVER THE</Line>
<Line className="warn">TOWN. EVERY THROAT IN IT IS DRY.</Line>
</>
)}
{conditions.streetCrew && (
<>
<Line />
<Line className="warn">THE ROAD IS DUG UP OUTSIDE. NOTHING</Line>
<Line className="warn">IS COMING DOWN YOUR STREET TODAY.</Line>
</>
)}
{conditions.festival && (
<>
<Line />
<Line className="accent">THE SUMMER FAIR IS ON TODAY. HALF</Line>
<Line className="accent">THE TOWN WILL COME PAST, AND THEY</Line>
<Line className="accent">ARE OUT TO SPEND.</Line>
</>
)}
{conditions.rival && (
<>
<Line />
<Line className="warn">SOMEBODY HAS SET UP A STAND ON THE</Line>
<Line className="warn">NEXT CORNER. YOU WILL BE SPLITTING</Line>
<Line className="warn">THE STREET WITH THEM.</Line>
</>
)}
<Line />
<div className="row center">
<Btn kind="primary" onClick={onContinue}>
OPEN THE STAND
</Btn>
</div>
</div>
)
}