# Host-side nginx for games.jcoffey.dev. TLS, logging and proxying only - # nothing is read from disk here, every path goes to a container. # # Copy into the host's sites-available, adjust the certificate paths, then # `nginx -t && systemctl reload nginx`. server { listen 443 ssl http2; listen [::]:443 ssl http2; server_name games.jcoffey.dev; ssl_certificate /etc/letsencrypt/live/games.jcoffey.dev/fullchain.pem; ssl_certificate_key /etc/letsencrypt/live/games.jcoffey.dev/privkey.pem; access_log /var/log/nginx/games.jcoffey.dev.access.log; error_log /var/log/nginx/games.jcoffey.dev.error.log; # The leaderboard. TRUST_PROXY=1 in the container means it reads the # forwarded address, so the rate limit applies per player rather than # counting every submission as coming from nginx. location /api/ { proxy_pass http://127.0.0.1:5184; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; } location /lemonade/ { proxy_pass http://127.0.0.1:5185/; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; } # Everything else is the list of games. location / { proxy_pass http://127.0.0.1:5186; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; } } server { listen 80; listen [::]:80; server_name games.jcoffey.dev; return 301 https://$host$request_uri; }