The board, and what this game is going to be
Seventy-five provinces as two graphs, because an army and a fleet do not move on the same one, and three provinces whose two coasts do not connect. The topology is a fact about a published game and free to use; the artwork is not, and there is none here -- the map will be generated from this data the way the cave game's dodecahedron is. The name is a working one for the same reason the starship game is not called what you expect. The tests check the board against itself, and symmetry is the one that pays: it found the Skagerrak wired to the Baltic, which would have opened a back door into the Baltic and made Denmark worth nothing.
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{
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"compilerOptions": {
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"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo",
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"target": "es2023",
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"lib": ["ES2023", "DOM"],
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"module": "esnext",
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"types": ["vite/client"],
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"allowArbitraryExtensions": true,
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"skipLibCheck": true,
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/* Bundler mode */
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"moduleResolution": "bundler",
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"allowImportingTsExtensions": true,
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"verbatimModuleSyntax": true,
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"moduleDetection": "force",
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"noEmit": true,
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"jsx": "react-jsx",
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"strict": true,
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/* Linting */
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"noUnusedLocals": true,
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"noUnusedParameters": true,
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"erasableSyntaxOnly": true,
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"noFallthroughCasesInSwitch": true
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},
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"include": ["src"]
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}
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