Stop guessing which board a request means

There was a shim reading a missing game as lemonade. It existed because the
deployed lemonade bundle predated this service and posted no game at all, and
copies of it were sitting in browsers -- removing it while that was true would
have sent every score from a cached page nowhere.

It is no longer true. The lemonade bundle has been rebuilt and is what the
site actually serves, checked by reading the asset the public URL points at
rather than the one the origin holds: there is a CDN in between and those are
two different claims. Both bundles name their game on read and on write.

So the guess goes. It was right while there was something to guess for and is
wrong now: filing an unlabelled score under whichever game happens to be first
is the kind of default that stays invisible until it is wrong, and the caller
always knows which game it is. A request that does not say is refused, and the
refusal lists the boards there are rather than only saying no.

One test, over the shapes a missing game actually arrives in -- undefined,
null, empty string, and the falsy values that are not strings at all.

19 tests.
This commit is contained in:
2026-09-08 22:41:17 -07:00
parent f31e3b0e12
commit e8b7791a5d
3 changed files with 41 additions and 19 deletions
+10 -7
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@@ -79,14 +79,17 @@ accounts has ever been able to offer.
Every entry in a post is validated before any of them is written: a party that Every entry in a post is validated before any of them is written: a party that
half-posts is worse than one that does not post at all. half-posts is worse than one that does not post at all.
### The missing-game shim ### Every request names its game
A request with no `game` is treated as `lemonade`. That is a compatibility There is no default. A request that does not say which board it wants is
shim, not a default worth keeping — the deployed lemonade bundle posts no game refused with the list of boards there are.
at all, because when it was built there was only one board, and copies of it
are sitting in people's browsers. It can go once that bundle has been rebuilt There was briefly a shim that read a missing `game` as `lemonade`, because the
and redeployed, and not before, or every score set from a cached page lands deployed lemonade bundle predated this service and posted no game at all. It
nowhere. was removed once that bundle had been rebuilt and was what the site served —
verified by reading the asset the public URL actually points at, not the one
the origin holds, because there is a CDN in between and the two are not the
same claim.
## The migration ## The migration
+16 -12
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@@ -113,10 +113,10 @@ function readBody(req: IncomingMessage): Promise<string> {
} }
/** /**
* Rows go back in the game's own field names, flattened, exactly as its * Rows go back in the game's own field names, flattened, exactly as its client
* client already expects them. That is not politeness -- the lemonade stand's * expects them. That is the bargain that makes a shared service invisible: a
* bundle is sitting in people's browsers right now expecting `assets` and * game asks for its board and gets `assets` and `days`, or `bagged` and
* `days`, and it will keep expecting them until it is rebuilt. * `arrows`, and never has to know it is sharing a table with anybody.
*/ */
const shape = (rows: Row[]) => const shape = (rows: Row[]) =>
rows.map((r) => ({ id: r.id, name: r.name, at: r.at, ...r.fields })) rows.map((r) => ({ id: r.id, name: r.name, at: r.at, ...r.fields }))
@@ -124,14 +124,18 @@ const shape = (rows: Row[]) =>
/** /**
* Which game a request is about. * Which game a request is about.
* *
* A missing game means lemonade, and that is a compatibility shim rather than * There was a shim here that read a missing game as lemonade, because the
* a default worth keeping: the deployed lemonade client posts no game at all, * deployed lemonade bundle predated this service and posted no game at all.
* because when it was built there was only one board. It can go once that * That bundle has been rebuilt and is what the site serves now -- both games
* bundle has been rebuilt and redeployed -- and not before, or every score set * name themselves on every call -- so the shim has been removed and a request
* from a cached page lands nowhere. * that does not say which board it wants is refused rather than guessed at.
*
* Guessing was the right thing while there was something to guess for. It is
* the wrong thing now: silently filing an unlabelled score under whichever
* game happened to be first is the sort of default that is invisible until it
* is wrong, and the caller always knows which game it is.
*/ */
function gameFor(explicit: unknown): Game | undefined { function gameFor(explicit: unknown): Game | undefined {
if (explicit === undefined || explicit === null || explicit === '') return lookup('lemonade')
return lookup(explicit) return lookup(explicit)
} }
@@ -153,7 +157,7 @@ const server = createServer(async (req, res) => {
if (path === '/api/scores' && req.method === 'GET') { if (path === '/api/scores' && req.method === 'GET') {
const game = gameFor(url.searchParams.get('game') ?? undefined) const game = gameFor(url.searchParams.get('game') ?? undefined)
if (!game) return send(res, 404, { error: 'unknown game' }) if (!game) return send(res, 404, { error: `unknown game; try one of: ${known().join(', ')}` })
return send(res, 200, { game: game.id, scores: shape(store.board(game, BOARD_LIMIT)) }) return send(res, 200, { game: game.id, scores: shape(store.board(game, BOARD_LIMIT)) })
} }
@@ -170,7 +174,7 @@ const server = createServer(async (req, res) => {
const body = (parsed ?? {}) as { game?: unknown; entries?: unknown } const body = (parsed ?? {}) as { game?: unknown; entries?: unknown }
const game = gameFor(body.game) const game = gameFor(body.game)
if (!game) return send(res, 404, { error: 'unknown game' }) if (!game) return send(res, 404, { error: `unknown game; try one of: ${known().join(', ')}` })
const list = Array.isArray(parsed) ? parsed : body.entries const list = Array.isArray(parsed) ? parsed : body.entries
if (!Array.isArray(list)) return send(res, 400, { error: 'expected an array of entries' }) if (!Array.isArray(list)) return send(res, 400, { error: 'expected an array of entries' })
+15
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@@ -15,6 +15,21 @@ describe('the registry', () => {
expect(lookup('doom')).toBeUndefined() expect(lookup('doom')).toBeUndefined()
expect(lookup(42)).toBeUndefined() expect(lookup(42)).toBeUndefined()
}) })
/**
* There is no default game, and there must not be one.
*
* A shim used to read a missing game as lemonade, for bundles that predated
* this service. Now that nothing posts unlabelled, guessing would be worse
* than refusing: it would file somebody's score under whichever game
* happened to be first, silently, and nobody would find out until the board
* looked wrong. These are the shapes a missing game arrives in.
*/
it('refuses to guess when nothing says which board', () => {
for (const missing of [undefined, null, '', 0, false, {}, []]) {
expect(lookup(missing)).toBeUndefined()
}
})
}) })
/** /**