SQL pools time out; task locks are a renewed five-minute lease
A 3-node rehearsal (PostgreSQL + NATS + Garage) found two ways a crash leaves work stuck: Pool hangs. The PostgreSQL pool (deadpool) was built with no timeouts, so a request waited for a free connection, and for one to be opened or recycled, for as long as it took: forever when the server stopped answering. MySQL's pool (mysql_async) has no wait timeout at all. - PostgreSQL: wait 30 s (or the store's timeout if longer), create the store's timeout or 15 s (it bounds the whole handshake, where tokio-postgres's connect_timeout covers only the TCP connect), recycle 10 s. The pool config is now always set, not only with poolMaxConnections. - MySQL: every connection is taken through MysqlStore::conn(), which gives up after 30 s. - Both: TCP keepalive after 60 s idle, so a server that vanished without closing the connection is noticed in minutes rather than the two-hour system default. The DataStore schema has no pool timeout settings, so these are fixed defaults; the store's own timeout bounds connecting on PostgreSQL. Task locks. A task lock lasted an hour, so after a hard crash the dead node's tasks waited up to an hour and five minutes. The lock is now a five-minute lease: while this node runs a task, the task manager renews its lock every third of the lifetime (InMemoryStore::renew_lock, a compare-and-set on the store backends and SET XX EX on Redis, which leaves a lock that already expired alone). A killed node's tasks run elsewhere within about five minutes plus the claim recheck. A task this node holds isn't handed to a worker again by the scan. store::pool_timeout (new): a local listener that accepts connections and never answers plays a hung server; a PostgreSQL store with a 2 s timeout returns an error in about 4 s, and a MySQL store in 30 s. Without the timeouts both wait for good. store::task_locks gains a task held for 1.5 lock lifetimes: its lease is still held, and released when the task ends.
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@@ -345,8 +345,13 @@ pub struct TaskLocks {
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}
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impl TaskLocks {
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/// How long a task lock lasts, in seconds, unless it is released first.
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pub const DEFAULT_EXPIRY: u64 = 60 * 60;
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/// How long a task lock lasts, in seconds, unless it is released first
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/// or renewed. inbuxa: upstream held a lock for an hour, so a killed
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/// node's tasks waited that long; the lock is now a five-minute lease
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/// that the task manager renews every third of it while the task runs
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/// (renew_task_locks), so a dead node's tasks run elsewhere within
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/// minutes.
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pub const DEFAULT_EXPIRY: u64 = 5 * 60;
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pub fn is_stopping(&self) -> bool {
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self.stopping.load(Ordering::Acquire)
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@@ -370,6 +375,16 @@ impl TaskLocks {
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self.held.lock().len()
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}
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/// inbuxa: the tasks this node holds, to renew their locks.
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pub fn held_ids(&self) -> Vec<u64> {
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self.held.lock().iter().copied().collect()
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}
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/// inbuxa: whether this node holds (and is running) the task.
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pub fn is_held(&self, id: u64) -> bool {
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self.held.lock().contains(&id)
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}
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pub fn expiry(&self) -> u64 {
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self.expiry.load(Ordering::Relaxed)
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}
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