119 SPDX-FileCopyrightText headers and the README's licence line. The distinction that matters here: LINUXexpert-org appears in this repository in two completely different roles. As a copyright holder in the SPDX headers, which is what changes, and as the GitHub organisation in the module path and 64 import statements, which does not -- the repository still lives at github.com/LINUXexpert-org/stalwart-migrator, and rewriting that would not be a licence change, it would break the build. Both replacements are anchored to their copyright forms, so an import path cannot match either. Import count is 64 before and after, and go.mod is untouched. LICENSE untouched: the FSF's copyright on the GPL text and the "<name of author>" placeholders are not ours to edit. go vet, go build and go test all clean.
92 lines
2.7 KiB
Go
92 lines
2.7 KiB
Go
// SPDX-FileCopyrightText: 2026 Coffey Labs
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// SPDX-License-Identifier: GPL-3.0-or-later
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package checkpoint
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import (
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"fmt"
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"time"
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)
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func (rs *RunState) stepIndex(phase Phase, name string) int {
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for i := range rs.Steps {
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if rs.Steps[i].Phase == phase && rs.Steps[i].Name == name {
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return i
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}
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}
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return -1
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}
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// Status returns the current status of a step, or StepPending if it has
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// never been started.
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func (rs *RunState) Status(phase Phase, name string) StepStatus {
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if i := rs.stepIndex(phase, name); i >= 0 {
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return rs.Steps[i].Status
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}
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return StepPending
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}
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// Done reports whether a step already completed successfully. Callers use
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// this to decide whether to skip work on resume.
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func (rs *RunState) Done(phase Phase, name string) bool {
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return rs.Status(phase, name) == StepDone
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}
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// Outcome returns the StepOutcome recorded for a step, zero-valued if none.
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// This is what lets a resumed run reconstruct a skipped step's result
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// without re-executing it.
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func (rs *RunState) Outcome(phase Phase, name string) StepOutcome {
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if i := rs.stepIndex(phase, name); i >= 0 {
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return rs.Steps[i].StepOutcome
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}
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return StepOutcome{}
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}
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// Begin marks a step as running, creating its record on first attempt or
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// resetting it on a retry after a prior failure.
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func (rs *RunState) Begin(phase Phase, name string) {
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now := time.Now().UTC()
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if i := rs.stepIndex(phase, name); i >= 0 {
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rs.Steps[i].Status = StepRunning
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rs.Steps[i].StartedAt = &now
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rs.Steps[i].CompletedAt = nil
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rs.Steps[i].StepOutcome = StepOutcome{}
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rs.Steps[i].Error = ""
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} else {
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rs.Steps = append(rs.Steps, StepRecord{
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Phase: phase, Name: name, Status: StepRunning, StartedAt: &now,
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})
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}
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rs.UpdatedAt = now
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}
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// Complete marks a step done with its outcome. It panics if Begin was never
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// called for this step - that's a bug in the calling phase, not a runtime
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// condition callers should need to handle.
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func (rs *RunState) Complete(phase Phase, name string, outcome StepOutcome) {
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i := rs.stepIndex(phase, name)
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if i < 0 {
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panic(fmt.Sprintf("checkpoint: Complete(%s/%s) called without Begin", phase, name))
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}
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now := time.Now().UTC()
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rs.Steps[i].Status = StepDone
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rs.Steps[i].CompletedAt = &now
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rs.Steps[i].StepOutcome = outcome
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rs.Steps[i].Error = ""
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rs.UpdatedAt = now
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}
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// Fail marks a step failed, so a later Begin for the same (phase, name)
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// knows to retry it rather than treat it as done.
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func (rs *RunState) Fail(phase Phase, name string, stepErr error) {
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i := rs.stepIndex(phase, name)
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if i < 0 {
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panic(fmt.Sprintf("checkpoint: Fail(%s/%s) called without Begin", phase, name))
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}
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now := time.Now().UTC()
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rs.Steps[i].Status = StepFailed
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rs.Steps[i].CompletedAt = &now
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rs.Steps[i].Error = stepErr.Error()
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rs.UpdatedAt = now
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}
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